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#1) HUNTER-GATHERER HIJINX: In this story, the listener is a young boy from a Paleolithic hunter-gatherer tribe in western Africa. Students participating in this adventure will learn about the hunter-gatherer lifestyle, as well as many tribal beliefs and customs still common to many tribal societies today.
Click here to see an interactive excerpt from Hunter-Gatherer Hijinx*
#2)A MESS IN MESOPOTAMIA: In this story, the listener is a young person from the great Sumerian city-state of Lagash. In this adventure, the students will learn about the Sumerian city-states, their inhabitance, and daily life in ancient Mesopotamia. Click here to see an interactive excerpt from A Mess In Mesopotamia*
#3)EGYPT, SHMEGYPT: This story places the listener in the shoes of a young person from Lower Egypt during the Old Kingdom Period. Students will learn about the construction of the pyramids, and everyday Egyptian life. Click here to see an interactive excerpt from Egypt, Shmegypt!*
#4)HIEROGLYPHIC HORSEPLAY: Students listening to this story will become a young person studying to be an Egyptian scribe. In this story, the students will learn about the ancient Egyptian writing system, as well as Egyptian views concerning religion and the afterlife. (Included: Secret Messages and Hieroglyphic Decoder) Click here to see an interactive excerpt from Hieroglyphic Horseplay*
#5)GREECE LIGHTNING: In this adventure, the listener is a young person trying to recover a golden statue of the goddess Athena from some dangerous men. Students will learn about Greek customs and beliefs, as well as early democracy, architecture, art, sports, and writing. (Included: Secret Messages and Greek Alphabet Decoder) Click here to see an interactive excerpt from Greece Lightning!*
#6)WHEREVER I MAY ROME: In this adventure, the listener is a young citizen of the Roman Empire. In this story, students will learn about popular Roman pastimes, as well as social classes within the Empire. Click here to see an interactive excerpt from Wherever I May Rome! *
#7)ADVENTURE MINE: This packet includes all five of the adventures listed above, plus an easy to follow, step-by-step guide to writing and teaching students to write their own Choose Your Own Adventure stories. This packet also includes examples of supporting research, possible variations, and national social studies standards that can be met through the use of these adventures.
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* Adventures are available in both fully online versions and print copies designed to be read aloud to a group of listeners.
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© Jay D'Ambrosio 1998